Sunrider mask of arcadius dev console3/17/2023 ![]() ![]() By the same token, the background stayed the same. There were no images because they need to be displayed by the show command (which we will cover next). After the mod ran through its lines it returned to Main Menu The mod showed us some text but no imagesģ. The Dev console is very useful as it lets you call functions, jump to points in the story and reload without closing and opening Sunrider. Then jump to the label News by typing Newsmod() into the console. This init block will run when Sunrider is launched and enable the dev console, to access it, start a new game or load a save and press Shift + O. Renpy.jump("News") # Python version of jump Init python: # init blocks run at the start of the game or on loadingĬveloper = True # Enables the dev console There is an additional way to call mods added in the Functions zip. There are three native ways to integrate the mod into the game without modifying core files and these will come later but for now we will run it manually. The problem is we have no way to call our label. Always do this when you try something new and try to follow the code at the same time as you test the mod. Now that we have a few lines of text, we can run the mod. This is the single exception to breaking indentation. Any text to the right of it is ignored by the program so it is useful for documentation of your own code or to remove some temporarily. ![]() ![]() "Kayto" "text" This is an alternative way to write text, the first doublequote is the speaker, the second is the text. ava is defined in the core game files, you will see how to define your own later.ģ. When the indent is removed then that block is ended.Ģ. label News: This is the start of the News block and all code that follows it and is indented belongs to that block. Right, there are four things to look at here.ġ. "Kayto" "They have to start mobilizing soon, put it on the main screen." # Named text Label News: # The start of the news blockĪva "Captain! The Alliance is broadcasting a report on the PACT advance and the attack on Cera!" # defined speaker They are designed to work with 7.2 and using them will possibly break the mod when there are updates, but I will do my utmost to re-code them for each new version. These non-standard functions are written in red. They are designed to enhance modifiability and increase mod compatibility. NO alterations to script or existing files in the gameĪttached, there are some rpy files that could be useful. Changing sprites and making backgroundsġ0. Seamless inclusion of the mod into the gameĤ. The mod we will make is about Kayto and Ava watching a news broadcast about the fall of Cera.ġ. It is written so that no Python needs to be known, but introduces some basic code that will be invaluable for story mods. This was written at the same time I coded the mod so it should be a good example of how to structure writing a mod as well as the actual coding. Red highlight for active planets in the Galaxy Map.As there is very little information on how to write a mod and incorporate it into the game, I thought I would write this to help anyone who wanted to try it out.Minor polish on the Main Menu selection, and you can now unselect the start option and hide the campaigns.An always-present background so that Alt+F4'ing or opening the developer console will not show a gray checkered background.History window for choice selection when starting a Mask of Arcadius campaign making choice selection much easier.New Bonus menu with the ability to add CG, Background, and Music viewing.New less cramped Options window with 3 tabs instead of 2.Larger save screenshots making it easier to preview the scene.Larger Save window that is separated from the lLoad window, making them harder to mix up.Quick Menu dropdown instead of the navigation bar in the bottom right of the screen.Improved dialogue text and names, using larger font and color-coded outlines.This is a fix that contains one file, the purpose is to overwrite the save screen with a copy that resizes the save thumbnails to stay inside the window. ![]() Copy the contents of the SunriderMoAEnhancement folder inside the zip to %INSTALLDIR%, say yes when merging folders. To fix this, use the other supplied download: SunriderMoAEnhancementRestore. First remove the %INSTALLDIR%/game/mods/eui folder.Īfter uninstalling the mod, any saves creating during mod-use will be too large for the save window and stretch off the screen. ![]()
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